Constructor
new CounterDigit(x, y, width, height, texture)
    Creates a new object.
    Parameters:
| Name | Type | Description | 
|---|---|---|
x | 
            
            number | The digit's x position. | 
y | 
            
            number | The digit's y position. | 
width | 
            
            number | The digit's width. | 
height | 
            
            number | The digit's height. | 
texture | 
            
            string | The digit's texture. | 
- Source:
 
Extends
Members
active :boolean
    Whether the object should be automatically updated by its parent object. 
Inactive objects are still rendered. the default value is true.
    Type:
- boolean
 
- Inherited From:
 - Default Value:
 - true
 
- Source:
 
allowCollisions :number
    Describes the type of collision to which the object responds.
    Type:
- number
 
- Inherited From:
 - Default Value:
 - rune.physics.Space.ANY
 
- Source:
 
alpha :number
    Indicates the alpha transparency value of the object specified. Valid 
values are 0 (fully transparent) to 1 (fully opaque). The default value 
is 1. Display objects with alpha set to 0 are active, even though they 
are invisible.
    Type:
- number
 
- Inherited From:
 - Default Value:
 - 1.0
 
- Source:
 
(readonly) animations :rune.animation.Animations
    Reference to the object's internal animation system. Use this reference to 
add, or delete, animation sequences for this object.
    Type:
- Inherited From:
 - Source:
 
(readonly) application :rune.system.Application
    Reference to the application's entry point class, ie. the main class of the 
application. Useful for accessing the application's subsystem.
    Type:
- Inherited From:
 - Source:
 
backgroundColor :DOMString
    The color of the display object background. The default value is "" 
(0x00000000).
    Type:
- DOMString
 
- Inherited From:
 - Source:
 
bottom :number
    The sum of the y and height properties.
    Type:
- number
 
- Inherited From:
 - Source:
 
bottomLeft :rune.geom.Rectangle
    The location of the Rectangle object's bottom-left corner, determined by the
values of the left and bottom properties.
    Type:
- Inherited From:
 - Source:
 
bottomRight :rune.geom.Rectangle
    The location of the Rectangle object's bottom-right corner, determined by the
values of the right and bottom properties.
    Type:
- Inherited From:
 - Source:
 
(readonly) cached :boolean
    Whether or not a cached version of the object's graphic state exists. 
If there is no cache, the object must be rendered.
    Type:
- boolean
 
- Inherited From:
 - Source:
 
(readonly) canvas :rune.display.Canvas
    Used to draw and store the graphical representation (ie bitmap data) 
for display objects.
    Type:
- Inherited From:
 - Source:
 
center :rune.geom.Point
    The center point of the rectangle object.
    Type:
- Inherited From:
 - Source:
 
centerX :number
    The x coordinate of the center of the object.
    Type:
- number
 
- Inherited From:
 - Source:
 
centerY :number
    The y coordinate of the center of the object.
    Type:
- number
 
- Inherited From:
 - Source:
 
debug :boolean
    Whether the display object should be in debug mode (true) or not (false).
    Type:
- boolean
 
- Inherited From:
 - Source:
 
debugColor :string
    If debug mode is enabled, this color is used to visualize the geometric 
size of the display object. Note that it is the size of the entire 
display object and not just the object's hitbox.
    Type:
- string
 
- Inherited From:
 - Default Value:
 - rune.util.Palette.WHITE
 
- Source:
 
elasticity :number
    The elasticity of the object. Used to calculate the impact when two 
objects collide with each other. The greater the value, the more bouncy 
the object behaves.
    Type:
- number
 
- Inherited From:
 - Default Value:
 - 0.0
 
- Source:
 
(readonly) flicker :rune.display.Flicker
    A subsystem for flicker effects. Use this reference to start and stop 
flicker effects on the current display object.
    Type:
- Inherited From:
 - Source:
 
flippedX :boolean
    Whether the object is flipped on the x axis.
    Type:
- boolean
 
- Inherited From:
 - Source:
 
flippedY :boolean
    Whether the object is flipped on the y axis.
    Type:
- boolean
 
- Inherited From:
 - Source:
 
(readonly) gamepads :rune.input.Gamepads
    Reference to the application's subsystem for connected gamepad devices.
    Type:
- Inherited From:
 - Source:
 
(readonly) globalX :number
    Returns the object's absolute x position, ie coordinates that are relative 
to the stage's coordinate system and not the object's parent. Useful when 
you want to know the position of an object regardless of its place in the 
display list.
    Type:
- number
 
- Inherited From:
 - Source:
 
(readonly) globalY :number
    Returns the object's absolute y position, ie coordinates that are relative 
to the stage's coordinate system and not the object's parent. Useful when 
you want to know the position of an object regardless of its place in the 
display list.
    Type:
- number
 
- Inherited From:
 - Source:
 
(readonly) graphics :rune.display.Graphics
    Reference to the object's drawing API. This reference can be used to draw 
raster graphics for the object.
    Type:
- Inherited From:
 - Source:
 
(readonly) group :number
    Reference to possible display group. The reference is null if the object is 
not part of a group.
    Type:
- number
 
- Inherited From:
 - Source:
 
height :number
    Indicates the height of the object, in pixels.
    Type:
- number
 
- Inherited From:
 - Source:
 
(readonly) hidden :boolean
    Indicates whether the display object is rendered or not. A visible object 
may still be invisible due to other factors such as flicker effects.
    Type:
- boolean
 
- Inherited From:
 - Source:
 
(readonly) hitbox :rune.display.Hitbox
    Represents a boundary box used for collision detection. Use the object's 
set() method to specify position and size. By default, it is positioned at 
0, 0 and has the same size as the interactive object.
    Type:
- Inherited From:
 - Source:
 
immovable :boolean
    Whether the object may change position when it collides with another 
object.
    Type:
- boolean
 
- Inherited From:
 - Source:
 
(readonly) keyboard :rune.input.Keyboard
    Reference to the keyboard manager. Use this reference to read the state of 
any keyboard key.
    Type:
- Inherited From:
 - Source:
 
left :number
    The x coordinate of the top-left corner of the rectangle.
    Type:
- number
 
- Inherited From:
 - Source:
 
mass :number
    The mass of the object. This value is used to calculate the impact when 
the object collides with another object with mass.
    Type:
- number
 
- Inherited From:
 - Default Value:
 - 1.0
 
- Source:
 
(readonly) numChildren :number
    Returns the number of children of this object.
    Type:
- number
 
- Inherited From:
 - Source:
 
(readonly) parent :rune.display.DisplayObjectContainer
    Indicates the DisplayObjectContainer object that contains this display 
object. Use the parent property to specify a relative path to display 
objects that are above the current display object in the display list 
hierarchy.
    Type:
- Inherited From:
 - Source:
 
pivotX :number
    The local x coordinate of the object's pivot point.
    Type:
- number
 
- Inherited From:
 - Source:
 
pivotY :number
    The local y coordinate of the object's pivot point.
    Type:
- number
 
- Inherited From:
 - Source:
 
right :number
    The sum of the x and width properties.
    Type:
- number
 
- Inherited From:
 - Source:
 
rotation :number
    Indicates the rotation of the DisplayObject instance, in degrees, from its 
original orientation.
    Type:
- number
 
- Inherited From:
 - Source:
 
scaleX :number
    Indicates the horizontal scale (percentage) of the object as applied from 
the registration point (0,0).
    Type:
- number
 
- Inherited From:
 - Source:
 
scaleY :number
    Indicates the vertical scale (percentage) of an object as applied from the 
registration point of the object (0,0).
    Type:
- number
 
- Inherited From:
 - Source:
 
size :rune.geom.Point
    The size of the Rectangle object, expressed as a Point object with the values
of the width and height properties.
    Type:
- Inherited From:
 - Source:
 
sort :function
    Refers to a function object that forms the basis for sorting child 
objects. When set, all children are sorted for each tick (update). Note 
that automatic sorting can be problematic when you want to preserve a 
specific display list structure.
    Type:
- function
 
- Inherited From:
 - Default Value:
 - null
 
- Source:
 
(readonly) stage :rune.display.Stage
    Returns the current stage. This reference returns null if the object is not 
part of the display list, ie has not been added with addChild.
    Type:
- Inherited From:
 - Source:
 
(readonly) states :rune.state.States
    A finite-state machine. Use this reference to apply isolated behavioral 
states to the object.
    Type:
- Inherited From:
 - Source:
 
sticky :boolean
    Used in collision handling. If an object is sticky, other objects 
placed on top of the object may follow its movement. This is useful 
when developing platform games as a player can, for example, ride on 
      moving platforms or other objects.
    Type:
- boolean
 
- Inherited From:
 - Default Value:
 - false
 
- Source:
 
(readonly) texture :rune.display.Texture
    Represents the bitmap data used for the graphical representation of the 
object. The texture data is drawn to the object's pixel buffer (Canvas) as 
part of the internal rendering process.
    Type:
- Inherited From:
 - Source:
 
timeScale :number
    Scale for how time is calculated within the DisplayObjectContainer 
object.
    Type:
- number
 
- Inherited From:
 - Default Value:
 - 1.0
 
- Source:
 
top :number
    The y coordinate of the top-left corner of the rectangle.
    Type:
- number
 
- Inherited From:
 - Source:
 
topLeft :rune.geom.Point
    The location of the Rectangle object's top-left corner, determined by the x 
and y coordinates of the point.
    Type:
- Inherited From:
 - Source:
 
topRight :rune.geom.Point
    The location of the Rectangle object's top-right corner, determined by the x 
and y coordinates of the point.
    Type:
- Inherited From:
 - Source:
 
(readonly) touched :number
    Whether the object touched another object in the previous update. See 
touching for more 
information.
    Type:
- number
 
- Inherited From:
 - Source:
 - See:
 
touching :number
    Whether the object touches another object and in such cases in which 
directions. The value is represented by a bit field and thus several 
directions can be true at the same time.
    Type:
- number
 
- Inherited From:
 - Source:
 - See:
 
unscaledHeight :number
    The height of the display object regardless of scale.
    Type:
- number
 
- Inherited From:
 - Source:
 
unscaledWidth :number
    The width of the display object regardless of scale.
    Type:
- number
 
- Inherited From:
 - Source:
 
(readonly) value :number
    The value of the digit.
    Type:
- number
 
- Source:
 
(readonly) velocity :rune.physics.Velocity
    The velocity of the object. This object is used to calculate the object's 
direction of travel, as well as its speed. Note that the object is only 
used when the movable property is set to true.
    Type:
- Inherited From:
 - Source:
 
visible :boolean
    Whether or not the display object is visible.
    Type:
- boolean
 
- Inherited From:
 - Default Value:
 - true
 
- Source:
 
width :number
    Indicates the width of the object, in pixels.
    Type:
- number
 
- Inherited From:
 - Source:
 
x :number
    Indicates the x coordinate of the DisplayObject instance relative to the 
local coordinates of the parent DisplayObjectContainer.
    Type:
- number
 
- Inherited From:
 - Source:
 
y :number
    Indicates the y coordinate of the DisplayObject instance relative to the 
local coordinates of the parent DisplayObjectContainer.
    Type:
- number
 
- Inherited From:
 - Source:
 
Methods
addChild(child) → {rune.display.DisplayObject}
    Adds a child DisplayObject instance to this DisplayObjectContainer instance. 
The child is added to the front (top) of all other children in this 
DisplayObjectContainer instance. To add a child to a specific index 
position, use the addChildAt() method.
    Parameters:
| Name | Type | Description | 
|---|---|---|
child | 
            
            rune.display.DisplayObject | The DisplayObject instance to add as a child of this DisplayObjectContainer instance. | 
- Inherited From:
 - Source:
 
Throws:
- 
- 
        Throws if the child is the same as the parent.
 - Type
 - Error
 
 - 
        
 - 
- 
        Throws if the child is not of type DisplayObject.
 - Type
 - TypeError
 
 - 
        
 
Returns:
    The DisplayObject instance that you pass in the child parameter.
    
        
            
    
    
    addChildAt(child, index) → {rune.display.DisplayObject}
    Adds a child DisplayObject instance to this DisplayObjectContainer instance. 
The child is added at the index position specified. An index of 0 represents 
the back (bottom) of the display list for this DisplayObjectContainer object.
    Parameters:
| Name | Type | Description | 
|---|---|---|
child | 
            
            rune.display.DisplayObject | The DisplayObject instance to add as a child of this DisplayObjectContainer instance. | 
index | 
            
            number | The index position to which the child is added. If you specify a currently occupied index position, the child object that exists at that position and all higher positions are moved up one position in the child list. | 
- Inherited From:
 - Source:
 
Throws:
- 
- 
        Throws if the child is the same as the parent.
 - Type
 - Error
 
 - 
        
 - 
- 
        Throws if the index position does not exist in the child list.
 - Type
 - RangeError
 
 - 
        
 - 
- 
        Throws if the child is not of type DisplayObject.
 - Type
 - TypeError
 
 - 
        
 
Returns:
    The DisplayObject instance that you pass in the child parameter.
    
        
            
    
    
    containsPoint(point) → {boolean}
    Determines whether the specified point is contained within the rectangular 
region defined by this Rectangle object.
    Parameters:
| Name | Type | Description | 
|---|---|---|
point | 
            
            rune.geom.Point | The point, as represented by its x and y coordinates. | 
- Inherited From:
 - Source:
 
Returns:
    A value of true if the Rectangle object contains the specified point; otherwise false.
- Type
 - boolean
 
containsRectangle(rect) → {boolean}
    Determines whether the Rectangle object specified by the rect parameter is 
contained within this Rectangle object. A Rectangle object is said to contain
another if the second Rectangle object falls entirely within the boundaries 
of the first.
    Parameters:
| Name | Type | Description | 
|---|---|---|
rect | 
            
            rune.geom.Rectangle | The Rectangle object being checked. | 
- Inherited From:
 - Source:
 
Returns:
    A value of true if the Rectangle object that you specify is contained by this Rectangle object; otherwise false.
- Type
 - boolean
 
dispose() → {undefined}
    Process that prepares the object for removal. All internal processes are 
stopped and allocated memory will be cleared by the garbage collector at 
the next sweep.
- Inherited From:
 - Source:
 
Returns:
- Type
 - undefined
 
distance(point) → {number}
    Returns the distance between the current and specified point.
    Parameters:
| Name | Type | Description | 
|---|---|---|
point | 
            
            rune.geom.Point | The specified point. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - number
 
fini() → {undefined}
    Method that is called automatically when the object is removed from the 
current display list hierarchy, ie. then its parent becomes null. The 
method should never perform, or activate any deallocation process 
(use the DISPOSE method for that purpose). This method should never be 
called manually.
- Inherited From:
 - Source:
 
Returns:
- Type
 - undefined
 
forEachChild(callback, scope) → {undefined}
    Calls a function for each child in the display object container.
    Parameters:
| Name | Type | Description | 
|---|---|---|
callback | 
            
            function | Call function. | 
scope | 
            
            Object | Scope of execution. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - undefined
 
getChildAt(index) → {rune.display.DisplayObject}
    Returns the child display object instance that exists at the specified index.
    Parameters:
| Name | Type | Description | 
|---|---|---|
index | 
            
            number | The index position of the child object. | 
- Inherited From:
 - Source:
 
Throws:
- 
        Throws if the index does not exist in the child list.
 - Type
 - RangeError
 
Returns:
    The child display object at the specified index position.
    
        
            
    
    
    getChildIndex(child) → {number}
    Returns the index position of a child DisplayObject instance.
    Parameters:
| Name | Type | Description | 
|---|---|---|
child | 
            
            rune.display.DisplayObject | The DisplayObject instance to identify. | 
- Inherited From:
 - Source:
 
Returns:
    The index position of the child display object to identify.
- Type
 - number
 
getChildren() → {Array.<rune.display.DisplayObject>}
    Returns a list of all child objects. Note that this method is primarily 
intended for internal use.
- Inherited From:
 - Source:
 
Returns:
- Type
 - Array.<rune.display.DisplayObject>
 
getGlobalRect(rectopt) → {rune.geom.Rectangle}
    Creates a Rectangle object that represents the display object with absolute 
coordinates, ie coordinates that are relative to the stage and not the 
parent of the display object. This is useful if, for example, you want to 
collision test two display objects that exist in different branches of the 
display list. Note that this method is based on the visual representation of 
the display object and not the size of its hitbox.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
rect | 
            
            rune.geom.Rectangle | 
                
                    <optional> | 
            
            
            Rectangle to overwrite, if none is specified, a new Rectangle object is created. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - rune.geom.Rectangle
 
getValue() → {number}
    Gets the value of the digit.
- Source:
 
Returns:
- Type
 - number
 
hasChild(child) → {boolean}
    Checks whether a display object is a child of the DisplayObjectContainer 
instance.
    Parameters:
| Name | Type | Description | 
|---|---|---|
child | 
            
            rune.display.DisplayObject | Child objects to check. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - boolean
 
hitTest(obj, callbackopt, scopeopt) → {boolean}
    Evaluates whether the object's hitbox overlaps or intersects with the 
parameter object's hitbox.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
obj | 
            
            rune.display.Stage | rune.display.InteractiveObject | rune.display.DisplayGroup | rune.tilemap.TilemapLayer | rune.geom.Point | Array | The object to be evaluated. | |
callback | 
            
            function | 
                
                    <optional> | 
            
            
            Executed for each detected collision. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
            Scope of execution for the callback method. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - boolean
 
hitTestAndSeparate(obj, callbackopt, scopeopt) → {boolean}
    Evaluates and resolves collision between the object's hitbox and the given 
argument object.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
obj | 
            
            rune.display.Stage | rune.display.InteractiveObject | rune.display.DisplayGroup | rune.tilemap.TilemapLayer | Array | The object to be evaluated. | |
callback | 
            
            function | 
                
                    <optional> | 
            
            
            Executed automatically in case of overlap. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
            Scope within the callback method must be executed. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - boolean
 
hitTestAndSeparateChildrenOf(parent, callbackopt, scopeopt) → {boolean}
    Evaluates and resolves collision between this object's hitbox and the 
hitbox of all children of the specified argument object. Note that this 
method does not include the actual argument object, only its children.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
parent | 
            
            rune.display.DisplayObjectContainer | The container object to be evaluated. | |
callback | 
            
            function | 
                
                    <optional> | 
            
            
            Executed automatically in case of overlap. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
            Scope within the callback method must be executed. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - boolean
 
hitTestAndSeparateContentOf(array, callbackopt, scopeopt) → {boolean}
    Evaluates and resolves hitbox-based collision between the object 
and other objects in a list structure (array).
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
array | 
            
            Array | The array object to be evaluated. | |
callback | 
            
            function | 
                
                    <optional> | 
            
            
            Executed automatically in case of overlap. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
            Scope within the callback method must be executed. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - boolean
 
hitTestAndSeparateGroup(group, callbackopt, scopeopt) → {boolean}
    Evaluates whether this object's hitbox overlaps or intersects any hitbox of 
the members of the specified group object.
    Parameters:
| Name | Type | Attributes | Default | Description | 
|---|---|---|---|---|
group | 
            
            rune.display.DisplayGroup | Group to evaluate. | ||
callback | 
            
            function | 
                
                    <optional> | 
            
            
                null | Executed in case of collision. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
                this | Scope of execution for callback method. | 
- Inherited From:
 - Source:
 
Returns:
    True if there was a collision, otherwise false.
- Type
 - boolean
 
hitTestAndSeparateObject(obj, callbackopt, scopeopt) → {boolean}
    Evaluates whether the object's bounding box overlaps a bounding box of 
another object and in the event of a collision, the objects are separated 
in order to resolve the collision.
    Parameters:
| Name | Type | Attributes | Default | Description | 
|---|---|---|---|---|
obj | 
            
            rune.display.InteractiveObject | The interactive object to test against. | ||
callback | 
            
            function | 
                
                    <optional> | 
            
            
                null | Executed in case of collision. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
                this | Scope of execution for callback method. | 
- Inherited From:
 - Source:
 
Returns:
    True if there was a collision, otherwise false.
- Type
 - boolean
 
hitTestAndSeparateTilemapLayer(layer, callbackopt, scopeopt) → {boolean}
    Evaluates, and resolves, collision between this object's hitbox and any 
solid tile within the specified tilemap layer.
    Parameters:
| Name | Type | Attributes | Default | Description | 
|---|---|---|---|---|
layer | 
            
            rune.tilemap.TilemapLayer | Layer to evaluate. | ||
callback | 
            
            function | 
                
                    <optional> | 
            
            
                null | Executed in case of collision. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
                this | Scope of execution for callback method. | 
- Inherited From:
 - Source:
 
Returns:
    True if there was a collision, otherwise false.
- Type
 - boolean
 
hitTestChildrenOf(parent, callbackopt, scopeopt) → {boolean}
    Evaluates the bounding box of the interactive object to see if it overlaps 
or intersects the bounding box of any of the container object's children. 
The method returns true if this happens to any of the children. The callback 
method is activated for each child that is overlapped.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
parent | 
            
            rune.display.DisplayObjectContainer | Container object whose children are to be checked. | |
callback | 
            
            function | 
                
                    <optional> | 
            
            
            Executed for each detected collision. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
            Scope of execution for the callback method. | 
- Inherited From:
 - Source:
 
Throws:
- 
        If the specified argument is not of type DisplayObjectContainer.
 - Type
 - Error
 
Returns:
    If any of the container object's children are overlapped by this object, true is returned, otherwise false.
- Type
 - boolean
 
hitTestContentOf(array, callbackopt, scopeopt) → {boolean}
    Evaluates whether the object's hitbox overlaps or intersects the 
hitbox of any other object in the specified list. The list can 
contain a mixture of data types, provided that each data type is 
supported by the hitTest method.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
array | 
            
            Array | Container object whose children are to be checked. | |
callback | 
            
            function | 
                
                    <optional> | 
            
            
            Executed for each detected collision. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
            Scope of execution for the callback method. | 
- Inherited From:
 - Source:
 
Throws:
- 
        If the specified argument is not of type DisplayObjectContainer.
 - Type
 - Error
 
Returns:
    If any of the container object's children are overlapped by this object, true is returned, otherwise false.
- Type
 - boolean
 
hitTestGroup(group, callbackopt, scopeopt) → {boolean}
    Evaluates whether the object's hitbox overlaps or intersects the hitbox of 
any member of a group. The evaluation is carried out against all members of 
the group. The method returns true if there was an overlap, false otherwise.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
group | 
            
            rune.display.DisplayGroup | Group to evaluate. | |
callback | 
            
            function | 
                
                    <optional> | 
            
            
            Executed automatically in case of overlap. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
            Scope within the callback method must be executed. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - boolean
 
hitTestObject(obj, callbackopt, scopeopt) → {boolean}
    Evaluates the bounding box of the interactive object to see if it overlaps 
or intersects with the bounding box of the obj interactive object.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
obj | 
            
            rune.display.InteractiveObject | The interactive object to test against. | |
callback | 
            
            function | 
                
                    <optional> | 
            
            
            Executed in case of collision. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
            Scope of execution for callback method. | 
- Inherited From:
 - Source:
 
Returns:
    true if the bounding boxes of the interactive objects intersect; false if not.
- Type
 - boolean
 
hitTestPoint(point, callbackopt, scopeopt) → {boolean}
    Evaluates the bounding box of the interactive object to see if it overlaps 
or intersects with a point object.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
point | 
            
            rune.geom.Point | The point object to test against. | |
callback | 
            
            function | 
                
                    <optional> | 
            
            
            Executed in case of collision. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
            Scope of execution for callback method. | 
- Inherited From:
 - Source:
 
Returns:
    true if the display object overlaps or intersects with the specified point; false otherwise.
- Type
 - boolean
 
hitTestTilemapLayer(layer, callbackopt, scopeopt) → {boolean}
    Evaluates whether the object's hitbox overlaps or intersects a solid tile 
within a tilemap layer.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
layer | 
            
            rune.tilemap.TilemapLayer | Layer to evaluate. | |
callback | 
            
            function | 
                
                    <optional> | 
            
            
            Executed automatically in case of overlap. | 
scope | 
            
            Object | 
                
                    <optional> | 
            
            
            Scope within the callback method must be executed. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - boolean
 
init() → {undefined}
    Method that is called automatically when the display object is added to the 
display list hierarchy, ie. when the object becomes a child of a parent 
object. This method should never be called manually.
- Overrides:
 - Source:
 
Returns:
- Type
 - undefined
 
interpolate(point, fractionopt, outputopt) → {rune.geom.Point}
    Determines a point between two specified points. The parameter fraction 
determines where the new interpolated point is located relative to the two 
end points.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
point | 
            
            rune.geom.Point | The second point. | |
fraction | 
            
            number | 
                
                    <optional> | 
            
            
            The level of interpolation between the two points. | 
output | 
            
            rune.geom.Point | 
                
                    <optional> | 
            
            
            Save results to this object. | 
- Inherited From:
 - Source:
 
Returns:
    The new, interpolated point.
- Type
 - rune.geom.Point
 
intersection(toIntersect, outputopt) → {rune.geom.Rectangle}
    If the Rectangle object specified in the toIntersect parameter intersects 
with this Rectangle object, returns the area of intersection as a Rectangle 
object. If the rectangles do not intersect, this method returns an empty 
Rectangle object with its properties set to 0.
    Parameters:
| Name | Type | Attributes | Description | 
|---|---|---|---|
toIntersect | 
            
            rune.geom.Rectangle | The Rectangle object to compare against to see if it intersects with this Rectangle object. | |
output | 
            
            rune.geom.Rectangle | 
                
                    <optional> | 
            
            
            A Rectangle object to store the intersection results in. | 
- Inherited From:
 - Source:
 
Returns:
    A Rectangle object that equals the area of intersection.
- Type
 - rune.geom.Rectangle
 
intersects(toIntersect) → {boolean}
    Determines whether the object specified in the toIntersect parameter 
intersects with this Rectangle object.
    Parameters:
| Name | Type | Description | 
|---|---|---|
toIntersect | 
            
            rune.geom.Rectangle | The Rectangle object to compare against this Rectangle object. | 
- Inherited From:
 - Source:
 
Returns:
    A value of true if the specified object intersects with this Rectangle object; otherwise false.
- Type
 - boolean
 
isTouching(direction) → {boolean}
    Test whether the object touches another object in one or more directions. 
The test does not tell what the object touches, only whether it does so 
(true) or not (false).
    Parameters:
| Name | Type | Description | 
|---|---|---|
direction | 
            
            number | Bit field with directions to check. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - boolean
 
justTouched(direction) → {boolean}
    Tests if the object touched other objects during the previous update.
    Parameters:
| Name | Type | Description | 
|---|---|---|
direction | 
            
            number | Bit field with directions to check. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - boolean
 
m_initAnimation() → {undefined}
    Creates the animation sequence of the digit.
- Source:
 
Returns:
- Type
 - undefined
 
moveTo(x, y) → {undefined}
    Moves an object to the specified position (x and y coordinates). This method 
can be used when an object needs to be moved without physical limitations.
    Parameters:
| Name | Type | Description | 
|---|---|---|
x | 
            
            number | X coordinate to move to. | 
y | 
            
            number | Y coordinate to move to. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - undefined
 
postUpdate(step) → {undefined}
    This method is activated immediately after the object's main update loop is 
completed. The method performs certain processes that sum up the current 
update, but also has the purpose of protecting these processes from being 
deactivated when the update method is overridden.
    Parameters:
| Name | Type | Description | 
|---|---|---|
step | 
            
            number | Fixed time step. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - undefined
 
preUpdate(step) → {undefined}
    This method is activated before the object's main update loop and ensures 
that the object is ready for the update. The purpose is to protect certain 
processes from being disabled when overriding the main update loop. This 
method can also be overridden, but it should be done with caution.
    Parameters:
| Name | Type | Description | 
|---|---|---|
step | 
            
            number | Fixed time step. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - undefined
 
removeChild(child, disposeopt) → {rune.display.DisplayObject}
    Removes the specified child DisplayObject instance from the child list of 
the DisplayObjectContainer instance. The parent property of the removed 
child is set to null , and the object is garbage collected if no other 
references to the child exist. The index positions of any display objects 
above the child in the DisplayObjectContainer are decreased by 1.
    Parameters:
| Name | Type | Attributes | Default | Description | 
|---|---|---|---|---|
child | 
            
            rune.display.DisplayObject | The DisplayObject instance to remove. | ||
dispose | 
            
            boolean | 
                
                    <optional> | 
            
            
                false | If the child object is to be destroyed when it is removed. | 
- Inherited From:
 - Source:
 
Returns:
removeChildAt(index, disposeopt) → {rune.display.DisplayObject}
    Removes a child DisplayObject from the specified index position in the child 
list of the DisplayObjectContainer.
    Parameters:
| Name | Type | Attributes | Default | Description | 
|---|---|---|---|---|
index | 
            
            number | The child index of the DisplayObject to remove. | ||
dispose | 
            
            boolean | 
                
                    <optional> | 
            
            
                false | If the child object is to be destroyed when it is removed. | 
- Inherited From:
 - Source:
 
Returns:
removeChildren(disposeopt) → {undefined}
    Removes all child DisplayObject instances from the child list of the 
DisplayObjectContainer instance. The parent property of the removed 
children is set to null.
    Parameters:
| Name | Type | Attributes | Default | Description | 
|---|---|---|---|---|
dispose | 
            
            boolean | 
                
                    <optional> | 
            
            
                false | Whether the children's dispose process should be activated when they are removed. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - undefined
 
setChildIndex(child, index) → {boolean}
    Changes the position of an existing child in the display object container. 
This affects the layering of child objects.
    Parameters:
| Name | Type | Description | 
|---|---|---|
child | 
            
            rune.display.DisplayObject | The child DisplayObject instance for which you want to change the index number. | 
index | 
            
            number | The resulting index number for the child display object. | 
- Inherited From:
 - Source:
 
Throws:
- 
- 
        Throws if the index does not exist in the child list.
 - Type
 - RangeError
 
 - 
        
 - 
- 
        Throws if the child parameter is not a child of this object.
 - Type
 - Error
 
 - 
        
 
Returns:
- Type
 - boolean
 
setValue(value) → {undefined}
    Sets the value of the digit.
    Parameters:
| Name | Type | Description | 
|---|---|---|
value | 
            
            number | The new value. | 
- Source:
 
Returns:
- Type
 - undefined
 
sortChildren(func) → {undefined}
    Sorts the instance's child objects based on the specified function. Any 
kind of sorting breaks the instance's pixel buffer cache.
    Parameters:
| Name | Type | Description | 
|---|---|---|
func | 
            
            function | Sort function | 
- Inherited From:
 - Source:
 
Throws:
- 
        if the specified argument is not of type Function.
 - Type
 - TypeError
 
Returns:
- Type
 - undefined
 
swapChildren(a, b) → {boolean}
    Swaps the z-order (front-to-back order) of the two specified child objects. 
All other child objects in the display object container remain in the same 
index positions.
    Parameters:
| Name | Type | Description | 
|---|---|---|
a | 
            
            rune.display.DisplayObject | The first child object. | 
b | 
            
            rune.display.DisplayObject | The second child object. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - boolean
 
toString() → {string}
    Returns a string representation of the hitbox. Useful for troubleshooting.
- Inherited From:
 - Source:
 
Returns:
- Type
 - string
 
update(step) → {undefined}
    Override this method to update your interactive object's position and 
appearance.
    Parameters:
| Name | Type | Description | 
|---|---|---|
step | 
            
            number | Fixed time step. | 
- Inherited From:
 - Source:
 
Returns:
- Type
 - undefined