Class: CounterDigit

rune.ui.CounterDigit(x, y, width, height, texture)

The CounterDigit class represents a single digit in a numeric counter.

Constructor

new CounterDigit(x, y, width, height, texture)

Creates a new object.
Parameters:
Name Type Description
x number The digit's x position.
y number The digit's y position.
width number The digit's width.
height number The digit's height.
texture string The digit's texture.
Source:

Extends

Members

active :boolean

Whether the object should be automatically updated by its parent object. Inactive objects are still rendered. the default value is true.
Type:
  • boolean
Inherited From:
Default Value:
  • true
Source:

allowCollisions :number

Describes the type of collision to which the object responds.
Type:
  • number
Inherited From:
Default Value:
  • rune.physics.Space.ANY
Source:

alpha :number

Indicates the alpha transparency value of the object specified. Valid values are 0 (fully transparent) to 1 (fully opaque). The default value is 1. Display objects with alpha set to 0 are active, even though they are invisible.
Type:
  • number
Inherited From:
Default Value:
  • 1.0
Source:

(readonly) animations :rune.animation.Animations

Reference to the object's internal animation system. Use this reference to add, or delete, animation sequences for this object.
Type:
Inherited From:
Source:

(readonly) application :rune.system.Application

Reference to the application's entry point class, ie. the main class of the application. Useful for accessing the application's subsystem.
Type:
Inherited From:
Source:

backgroundColor :DOMString

The color of the display object background. The default value is "" (0x00000000).
Type:
  • DOMString
Inherited From:
Source:

bottom :number

The sum of the y and height properties.
Type:
  • number
Inherited From:
Source:

bottomLeft :rune.geom.Rectangle

The location of the Rectangle object's bottom-left corner, determined by the values of the left and bottom properties.
Type:
Inherited From:
Source:

bottomRight :rune.geom.Rectangle

The location of the Rectangle object's bottom-right corner, determined by the values of the right and bottom properties.
Type:
Inherited From:
Source:

(readonly) cached :boolean

Whether or not a cached version of the object's graphic state exists. If there is no cache, the object must be rendered.
Type:
  • boolean
Inherited From:
Source:

(readonly) canvas :rune.display.Canvas

Used to draw and store the graphical representation (ie bitmap data) for display objects.
Type:
Inherited From:
Source:

center :rune.geom.Point

The center point of the rectangle object.
Type:
Inherited From:
Source:

centerX :number

The x coordinate of the center of the object.
Type:
  • number
Inherited From:
Source:

centerY :number

The y coordinate of the center of the object.
Type:
  • number
Inherited From:
Source:

debug :boolean

Whether the display object should be in debug mode (true) or not (false).
Type:
  • boolean
Inherited From:
Source:

debugColor :string

If debug mode is enabled, this color is used to visualize the geometric size of the display object. Note that it is the size of the entire display object and not just the object's hitbox.
Type:
  • string
Inherited From:
Default Value:
  • rune.util.Palette.WHITE
Source:

elasticity :number

The elasticity of the object. Used to calculate the impact when two objects collide with each other. The greater the value, the more bouncy the object behaves.
Type:
  • number
Inherited From:
Default Value:
  • 0.0
Source:

(readonly) flicker :rune.display.Flicker

A subsystem for flicker effects. Use this reference to start and stop flicker effects on the current display object.
Type:
Inherited From:
Source:

flippedX :boolean

Whether the object is flipped on the x axis.
Type:
  • boolean
Inherited From:
Source:

flippedY :boolean

Whether the object is flipped on the y axis.
Type:
  • boolean
Inherited From:
Source:

(readonly) gamepads :rune.input.Gamepads

Reference to the application's subsystem for connected gamepad devices.
Type:
Inherited From:
Source:

(readonly) globalX :number

Returns the object's absolute x position, ie coordinates that are relative to the stage's coordinate system and not the object's parent. Useful when you want to know the position of an object regardless of its place in the display list.
Type:
  • number
Inherited From:
Source:

(readonly) globalY :number

Returns the object's absolute y position, ie coordinates that are relative to the stage's coordinate system and not the object's parent. Useful when you want to know the position of an object regardless of its place in the display list.
Type:
  • number
Inherited From:
Source:

(readonly) graphics :rune.display.Graphics

Reference to the object's drawing API. This reference can be used to draw raster graphics for the object.
Type:
Inherited From:
Source:

(readonly) group :number

Reference to possible display group. The reference is null if the object is not part of a group.
Type:
  • number
Inherited From:
Source:

height :number

Indicates the height of the object, in pixels.
Type:
  • number
Inherited From:
Source:

(readonly) hidden :boolean

Indicates whether the display object is rendered or not. A visible object may still be invisible due to other factors such as flicker effects.
Type:
  • boolean
Inherited From:
Source:

(readonly) hitbox :rune.display.Hitbox

Represents a boundary box used for collision detection. Use the object's set() method to specify position and size. By default, it is positioned at 0, 0 and has the same size as the interactive object.
Type:
Inherited From:
Source:

immovable :boolean

Whether the object may change position when it collides with another object.
Type:
  • boolean
Inherited From:
Source:

(readonly) keyboard :rune.input.Keyboard

Reference to the keyboard manager. Use this reference to read the state of any keyboard key.
Type:
Inherited From:
Source:

left :number

The x coordinate of the top-left corner of the rectangle.
Type:
  • number
Inherited From:
Source:

mass :number

The mass of the object. This value is used to calculate the impact when the object collides with another object with mass.
Type:
  • number
Inherited From:
Default Value:
  • 1.0
Source:

(readonly) numChildren :number

Returns the number of children of this object.
Type:
  • number
Inherited From:
Source:

(readonly) parent :rune.display.DisplayObjectContainer

Indicates the DisplayObjectContainer object that contains this display object. Use the parent property to specify a relative path to display objects that are above the current display object in the display list hierarchy.
Type:
Inherited From:
Source:

pivotX :number

The local x coordinate of the object's pivot point.
Type:
  • number
Inherited From:
Source:

pivotY :number

The local y coordinate of the object's pivot point.
Type:
  • number
Inherited From:
Source:
The sum of the x and width properties.
Type:
  • number
Inherited From:
Source:

rotation :number

Indicates the rotation of the DisplayObject instance, in degrees, from its original orientation.
Type:
  • number
Inherited From:
Source:

scaleX :number

Indicates the horizontal scale (percentage) of the object as applied from the registration point (0,0).
Type:
  • number
Inherited From:
Source:

scaleY :number

Indicates the vertical scale (percentage) of an object as applied from the registration point of the object (0,0).
Type:
  • number
Inherited From:
Source:

size :rune.geom.Point

The size of the Rectangle object, expressed as a Point object with the values of the width and height properties.
Type:
Inherited From:
Source:

sort :function

Refers to a function object that forms the basis for sorting child objects. When set, all children are sorted for each tick (update). Note that automatic sorting can be problematic when you want to preserve a specific display list structure.
Type:
  • function
Inherited From:
Default Value:
  • null
Source:

(readonly) stage :rune.display.Stage

Returns the current stage. This reference returns null if the object is not part of the display list, ie has not been added with addChild.
Type:
Inherited From:
Source:

(readonly) states :rune.state.States

A finite-state machine. Use this reference to apply isolated behavioral states to the object.
Type:
Inherited From:
Source:

sticky :boolean

Used in collision handling. If an object is sticky, other objects placed on top of the object may follow its movement. This is useful when developing platform games as a player can, for example, ride on moving platforms or other objects.
Type:
  • boolean
Inherited From:
Default Value:
  • false
Source:

(readonly) texture :rune.display.Texture

Represents the bitmap data used for the graphical representation of the object. The texture data is drawn to the object's pixel buffer (Canvas) as part of the internal rendering process.
Type:
Inherited From:
Source:

timeScale :number

Scale for how time is calculated within the DisplayObjectContainer object.
Type:
  • number
Inherited From:
Default Value:
  • 1.0
Source:

top :number

The y coordinate of the top-left corner of the rectangle.
Type:
  • number
Inherited From:
Source:

topLeft :rune.geom.Point

The location of the Rectangle object's top-left corner, determined by the x and y coordinates of the point.
Type:
Inherited From:
Source:

topRight :rune.geom.Point

The location of the Rectangle object's top-right corner, determined by the x and y coordinates of the point.
Type:
Inherited From:
Source:

(readonly) touched :number

Whether the object touched another object in the previous update. See touching for more information.
Type:
  • number
Inherited From:
Source:
See:

touching :number

Whether the object touches another object and in such cases in which directions. The value is represented by a bit field and thus several directions can be true at the same time.
Type:
  • number
Inherited From:
Source:
See:

unscaledHeight :number

The height of the display object regardless of scale.
Type:
  • number
Inherited From:
Source:

unscaledWidth :number

The width of the display object regardless of scale.
Type:
  • number
Inherited From:
Source:

(readonly) value :number

The value of the digit.
Type:
  • number
Source:

(readonly) velocity :rune.physics.Velocity

The velocity of the object. This object is used to calculate the object's direction of travel, as well as its speed. Note that the object is only used when the movable property is set to true.
Type:
Inherited From:
Source:

visible :boolean

Whether or not the display object is visible.
Type:
  • boolean
Inherited From:
Default Value:
  • true
Source:

width :number

Indicates the width of the object, in pixels.
Type:
  • number
Inherited From:
Source:

x :number

Indicates the x coordinate of the DisplayObject instance relative to the local coordinates of the parent DisplayObjectContainer.
Type:
  • number
Inherited From:
Source:

y :number

Indicates the y coordinate of the DisplayObject instance relative to the local coordinates of the parent DisplayObjectContainer.
Type:
  • number
Inherited From:
Source:

Methods

addChild(child) → {rune.display.DisplayObject}

Adds a child DisplayObject instance to this DisplayObjectContainer instance. The child is added to the front (top) of all other children in this DisplayObjectContainer instance. To add a child to a specific index position, use the addChildAt() method.
Parameters:
Name Type Description
child rune.display.DisplayObject The DisplayObject instance to add as a child of this DisplayObjectContainer instance.
Inherited From:
Source:
Throws:
  • Throws if the child is the same as the parent.
    Type
    Error
  • Throws if the child is not of type DisplayObject.
    Type
    TypeError
Returns:
The DisplayObject instance that you pass in the child parameter.
Type
rune.display.DisplayObject

addChildAt(child, index) → {rune.display.DisplayObject}

Adds a child DisplayObject instance to this DisplayObjectContainer instance. The child is added at the index position specified. An index of 0 represents the back (bottom) of the display list for this DisplayObjectContainer object.
Parameters:
Name Type Description
child rune.display.DisplayObject The DisplayObject instance to add as a child of this DisplayObjectContainer instance.
index number The index position to which the child is added. If you specify a currently occupied index position, the child object that exists at that position and all higher positions are moved up one position in the child list.
Inherited From:
Source:
Throws:
  • Throws if the child is the same as the parent.
    Type
    Error
  • Throws if the index position does not exist in the child list.
    Type
    RangeError
  • Throws if the child is not of type DisplayObject.
    Type
    TypeError
Returns:
The DisplayObject instance that you pass in the child parameter.
Type
rune.display.DisplayObject

containsPoint(point) → {boolean}

Determines whether the specified point is contained within the rectangular region defined by this Rectangle object.
Parameters:
Name Type Description
point rune.geom.Point The point, as represented by its x and y coordinates.
Inherited From:
Source:
Returns:
A value of true if the Rectangle object contains the specified point; otherwise false.
Type
boolean

containsRectangle(rect) → {boolean}

Determines whether the Rectangle object specified by the rect parameter is contained within this Rectangle object. A Rectangle object is said to contain another if the second Rectangle object falls entirely within the boundaries of the first.
Parameters:
Name Type Description
rect rune.geom.Rectangle The Rectangle object being checked.
Inherited From:
Source:
Returns:
A value of true if the Rectangle object that you specify is contained by this Rectangle object; otherwise false.
Type
boolean

dispose() → {undefined}

Process that prepares the object for removal. All internal processes are stopped and allocated memory will be cleared by the garbage collector at the next sweep.
Inherited From:
Source:
Returns:
Type
undefined

distance(point) → {number}

Returns the distance between the current and specified point.
Parameters:
Name Type Description
point rune.geom.Point The specified point.
Inherited From:
Source:
Returns:
Type
number

fini() → {undefined}

Method that is called automatically when the object is removed from the current display list hierarchy, ie. then its parent becomes null. The method should never perform, or activate any deallocation process (use the DISPOSE method for that purpose). This method should never be called manually.
Inherited From:
Source:
Returns:
Type
undefined

forEachChild(callback, scope) → {undefined}

Calls a function for each child in the display object container.
Parameters:
Name Type Description
callback function Call function.
scope Object Scope of execution.
Inherited From:
Source:
Returns:
Type
undefined

getChildAt(index) → {rune.display.DisplayObject}

Returns the child display object instance that exists at the specified index.
Parameters:
Name Type Description
index number The index position of the child object.
Inherited From:
Source:
Throws:
Throws if the index does not exist in the child list.
Type
RangeError
Returns:
The child display object at the specified index position.
Type
rune.display.DisplayObject

getChildIndex(child) → {number}

Returns the index position of a child DisplayObject instance.
Parameters:
Name Type Description
child rune.display.DisplayObject The DisplayObject instance to identify.
Inherited From:
Source:
Returns:
The index position of the child display object to identify.
Type
number

getChildren() → {Array.<rune.display.DisplayObject>}

Returns a list of all child objects. Note that this method is primarily intended for internal use.
Inherited From:
Source:
Returns:
Type
Array.<rune.display.DisplayObject>

getGlobalRect(rectopt) → {rune.geom.Rectangle}

Creates a Rectangle object that represents the display object with absolute coordinates, ie coordinates that are relative to the stage and not the parent of the display object. This is useful if, for example, you want to collision test two display objects that exist in different branches of the display list. Note that this method is based on the visual representation of the display object and not the size of its hitbox.
Parameters:
Name Type Attributes Description
rect rune.geom.Rectangle <optional>
Rectangle to overwrite, if none is specified, a new Rectangle object is created.
Inherited From:
Source:
Returns:
Type
rune.geom.Rectangle

getValue() → {number}

Gets the value of the digit.
Source:
Returns:
Type
number

hasChild(child) → {boolean}

Checks whether a display object is a child of the DisplayObjectContainer instance.
Parameters:
Name Type Description
child rune.display.DisplayObject Child objects to check.
Inherited From:
Source:
Returns:
Type
boolean

hitTest(obj, callbackopt, scopeopt) → {boolean}

Evaluates whether the object's hitbox overlaps or intersects with the parameter object's hitbox.
Parameters:
Name Type Attributes Description
obj rune.display.Stage | rune.display.InteractiveObject | rune.display.DisplayGroup | rune.tilemap.TilemapLayer | rune.geom.Point | Array The object to be evaluated.
callback function <optional>
Executed for each detected collision.
scope Object <optional>
Scope of execution for the callback method.
Inherited From:
Source:
Returns:
Type
boolean

hitTestAndSeparate(obj, callbackopt, scopeopt) → {boolean}

Evaluates and resolves collision between the object's hitbox and the given argument object.
Parameters:
Name Type Attributes Description
obj rune.display.Stage | rune.display.InteractiveObject | rune.display.DisplayGroup | rune.tilemap.TilemapLayer | Array The object to be evaluated.
callback function <optional>
Executed automatically in case of overlap.
scope Object <optional>
Scope within the callback method must be executed.
Inherited From:
Source:
Returns:
Type
boolean

hitTestAndSeparateChildrenOf(parent, callbackopt, scopeopt) → {boolean}

Evaluates and resolves collision between this object's hitbox and the hitbox of all children of the specified argument object. Note that this method does not include the actual argument object, only its children.
Parameters:
Name Type Attributes Description
parent rune.display.DisplayObjectContainer The container object to be evaluated.
callback function <optional>
Executed automatically in case of overlap.
scope Object <optional>
Scope within the callback method must be executed.
Inherited From:
Source:
Returns:
Type
boolean

hitTestAndSeparateContentOf(array, callbackopt, scopeopt) → {boolean}

Evaluates and resolves hitbox-based collision between the object and other objects in a list structure (array).
Parameters:
Name Type Attributes Description
array Array The array object to be evaluated.
callback function <optional>
Executed automatically in case of overlap.
scope Object <optional>
Scope within the callback method must be executed.
Inherited From:
Source:
Returns:
Type
boolean

hitTestAndSeparateGroup(group, callbackopt, scopeopt) → {boolean}

Evaluates whether this object's hitbox overlaps or intersects any hitbox of the members of the specified group object.
Parameters:
Name Type Attributes Default Description
group rune.display.DisplayGroup Group to evaluate.
callback function <optional>
null Executed in case of collision.
scope Object <optional>
this Scope of execution for callback method.
Inherited From:
Source:
Returns:
True if there was a collision, otherwise false.
Type
boolean

hitTestAndSeparateObject(obj, callbackopt, scopeopt) → {boolean}

Evaluates whether the object's bounding box overlaps a bounding box of another object and in the event of a collision, the objects are separated in order to resolve the collision.
Parameters:
Name Type Attributes Default Description
obj rune.display.InteractiveObject The interactive object to test against.
callback function <optional>
null Executed in case of collision.
scope Object <optional>
this Scope of execution for callback method.
Inherited From:
Source:
Returns:
True if there was a collision, otherwise false.
Type
boolean

hitTestAndSeparateTilemapLayer(layer, callbackopt, scopeopt) → {boolean}

Evaluates, and resolves, collision between this object's hitbox and any solid tile within the specified tilemap layer.
Parameters:
Name Type Attributes Default Description
layer rune.tilemap.TilemapLayer Layer to evaluate.
callback function <optional>
null Executed in case of collision.
scope Object <optional>
this Scope of execution for callback method.
Inherited From:
Source:
Returns:
True if there was a collision, otherwise false.
Type
boolean

hitTestChildrenOf(parent, callbackopt, scopeopt) → {boolean}

Evaluates the bounding box of the interactive object to see if it overlaps or intersects the bounding box of any of the container object's children. The method returns true if this happens to any of the children. The callback method is activated for each child that is overlapped.
Parameters:
Name Type Attributes Description
parent rune.display.DisplayObjectContainer Container object whose children are to be checked.
callback function <optional>
Executed for each detected collision.
scope Object <optional>
Scope of execution for the callback method.
Inherited From:
Source:
Throws:
If the specified argument is not of type DisplayObjectContainer.
Type
Error
Returns:
If any of the container object's children are overlapped by this object, true is returned, otherwise false.
Type
boolean

hitTestContentOf(array, callbackopt, scopeopt) → {boolean}

Evaluates whether the object's hitbox overlaps or intersects the hitbox of any other object in the specified list. The list can contain a mixture of data types, provided that each data type is supported by the hitTest method.
Parameters:
Name Type Attributes Description
array Array Container object whose children are to be checked.
callback function <optional>
Executed for each detected collision.
scope Object <optional>
Scope of execution for the callback method.
Inherited From:
Source:
Throws:
If the specified argument is not of type DisplayObjectContainer.
Type
Error
Returns:
If any of the container object's children are overlapped by this object, true is returned, otherwise false.
Type
boolean

hitTestGroup(group, callbackopt, scopeopt) → {boolean}

Evaluates whether the object's hitbox overlaps or intersects the hitbox of any member of a group. The evaluation is carried out against all members of the group. The method returns true if there was an overlap, false otherwise.
Parameters:
Name Type Attributes Description
group rune.display.DisplayGroup Group to evaluate.
callback function <optional>
Executed automatically in case of overlap.
scope Object <optional>
Scope within the callback method must be executed.
Inherited From:
Source:
Returns:
Type
boolean

hitTestObject(obj, callbackopt, scopeopt) → {boolean}

Evaluates the bounding box of the interactive object to see if it overlaps or intersects with the bounding box of the obj interactive object.
Parameters:
Name Type Attributes Description
obj rune.display.InteractiveObject The interactive object to test against.
callback function <optional>
Executed in case of collision.
scope Object <optional>
Scope of execution for callback method.
Inherited From:
Source:
Returns:
true if the bounding boxes of the interactive objects intersect; false if not.
Type
boolean

hitTestPoint(point, callbackopt, scopeopt) → {boolean}

Evaluates the bounding box of the interactive object to see if it overlaps or intersects with a point object.
Parameters:
Name Type Attributes Description
point rune.geom.Point The point object to test against.
callback function <optional>
Executed in case of collision.
scope Object <optional>
Scope of execution for callback method.
Inherited From:
Source:
Returns:
true if the display object overlaps or intersects with the specified point; false otherwise.
Type
boolean

hitTestTilemapLayer(layer, callbackopt, scopeopt) → {boolean}

Evaluates whether the object's hitbox overlaps or intersects a solid tile within a tilemap layer.
Parameters:
Name Type Attributes Description
layer rune.tilemap.TilemapLayer Layer to evaluate.
callback function <optional>
Executed automatically in case of overlap.
scope Object <optional>
Scope within the callback method must be executed.
Inherited From:
Source:
Returns:
Type
boolean

init() → {undefined}

Method that is called automatically when the display object is added to the display list hierarchy, ie. when the object becomes a child of a parent object. This method should never be called manually.
Overrides:
Source:
Returns:
Type
undefined

interpolate(point, fractionopt, outputopt) → {rune.geom.Point}

Determines a point between two specified points. The parameter fraction determines where the new interpolated point is located relative to the two end points.
Parameters:
Name Type Attributes Description
point rune.geom.Point The second point.
fraction number <optional>
The level of interpolation between the two points.
output rune.geom.Point <optional>
Save results to this object.
Inherited From:
Source:
Returns:
The new, interpolated point.
Type
rune.geom.Point

intersection(toIntersect, outputopt) → {rune.geom.Rectangle}

If the Rectangle object specified in the toIntersect parameter intersects with this Rectangle object, returns the area of intersection as a Rectangle object. If the rectangles do not intersect, this method returns an empty Rectangle object with its properties set to 0.
Parameters:
Name Type Attributes Description
toIntersect rune.geom.Rectangle The Rectangle object to compare against to see if it intersects with this Rectangle object.
output rune.geom.Rectangle <optional>
A Rectangle object to store the intersection results in.
Inherited From:
Source:
Returns:
A Rectangle object that equals the area of intersection.
Type
rune.geom.Rectangle

intersects(toIntersect) → {boolean}

Determines whether the object specified in the toIntersect parameter intersects with this Rectangle object.
Parameters:
Name Type Description
toIntersect rune.geom.Rectangle The Rectangle object to compare against this Rectangle object.
Inherited From:
Source:
Returns:
A value of true if the specified object intersects with this Rectangle object; otherwise false.
Type
boolean

isTouching(direction) → {boolean}

Test whether the object touches another object in one or more directions. The test does not tell what the object touches, only whether it does so (true) or not (false).
Parameters:
Name Type Description
direction number Bit field with directions to check.
Inherited From:
Source:
Returns:
Type
boolean

justTouched(direction) → {boolean}

Tests if the object touched other objects during the previous update.
Parameters:
Name Type Description
direction number Bit field with directions to check.
Inherited From:
Source:
Returns:
Type
boolean

m_initAnimation() → {undefined}

Creates the animation sequence of the digit.
Source:
Returns:
Type
undefined

moveTo(x, y) → {undefined}

Moves an object to the specified position (x and y coordinates). This method can be used when an object needs to be moved without physical limitations.
Parameters:
Name Type Description
x number X coordinate to move to.
y number Y coordinate to move to.
Inherited From:
Source:
Returns:
Type
undefined

postUpdate(step) → {undefined}

This method is activated immediately after the object's main update loop is completed. The method performs certain processes that sum up the current update, but also has the purpose of protecting these processes from being deactivated when the update method is overridden.
Parameters:
Name Type Description
step number Fixed time step.
Inherited From:
Source:
Returns:
Type
undefined

preUpdate(step) → {undefined}

This method is activated before the object's main update loop and ensures that the object is ready for the update. The purpose is to protect certain processes from being disabled when overriding the main update loop. This method can also be overridden, but it should be done with caution.
Parameters:
Name Type Description
step number Fixed time step.
Inherited From:
Source:
Returns:
Type
undefined

removeChild(child, disposeopt) → {rune.display.DisplayObject}

Removes the specified child DisplayObject instance from the child list of the DisplayObjectContainer instance. The parent property of the removed child is set to null , and the object is garbage collected if no other references to the child exist. The index positions of any display objects above the child in the DisplayObjectContainer are decreased by 1.
Parameters:
Name Type Attributes Default Description
child rune.display.DisplayObject The DisplayObject instance to remove.
dispose boolean <optional>
false If the child object is to be destroyed when it is removed.
Inherited From:
Source:
Returns:
Type
rune.display.DisplayObject

removeChildAt(index, disposeopt) → {rune.display.DisplayObject}

Removes a child DisplayObject from the specified index position in the child list of the DisplayObjectContainer.
Parameters:
Name Type Attributes Default Description
index number The child index of the DisplayObject to remove.
dispose boolean <optional>
false If the child object is to be destroyed when it is removed.
Inherited From:
Source:
Returns:
Type
rune.display.DisplayObject

removeChildren(disposeopt) → {undefined}

Removes all child DisplayObject instances from the child list of the DisplayObjectContainer instance. The parent property of the removed children is set to null.
Parameters:
Name Type Attributes Default Description
dispose boolean <optional>
false Whether the children's dispose process should be activated when they are removed.
Inherited From:
Source:
Returns:
Type
undefined

setChildIndex(child, index) → {boolean}

Changes the position of an existing child in the display object container. This affects the layering of child objects.
Parameters:
Name Type Description
child rune.display.DisplayObject The child DisplayObject instance for which you want to change the index number.
index number The resulting index number for the child display object.
Inherited From:
Source:
Throws:
  • Throws if the index does not exist in the child list.
    Type
    RangeError
  • Throws if the child parameter is not a child of this object.
    Type
    Error
Returns:
Type
boolean

setValue(value) → {undefined}

Sets the value of the digit.
Parameters:
Name Type Description
value number The new value.
Source:
Returns:
Type
undefined

sortChildren(func) → {undefined}

Sorts the instance's child objects based on the specified function. Any kind of sorting breaks the instance's pixel buffer cache.
Parameters:
Name Type Description
func function Sort function
Inherited From:
Source:
Throws:
if the specified argument is not of type Function.
Type
TypeError
Returns:
Type
undefined

swapChildren(a, b) → {boolean}

Swaps the z-order (front-to-back order) of the two specified child objects. All other child objects in the display object container remain in the same index positions.
Parameters:
Name Type Description
a rune.display.DisplayObject The first child object.
b rune.display.DisplayObject The second child object.
Inherited From:
Source:
Returns:
Type
boolean

toString() → {string}

Returns a string representation of the hitbox. Useful for troubleshooting.
Inherited From:
Source:
Returns:
Type
string

update(step) → {undefined}

Override this method to update your interactive object's position and appearance.
Parameters:
Name Type Description
step number Fixed time step.
Inherited From:
Source:
Returns:
Type
undefined